Gamer at heart, Programmer to the core
My past experiences have brought me to working on various different projects, in many different genres and through different platforms and engines, as well as various languages.
Credited Games
Generalist Programmer on Reclaim!
Non-exhaustive list of tasks I accomplished on this project:
- Game Mechanic Upgrades
- Player UI Upgrades
- Bug Fixing
- Network Profiling
- Spectator Mode Upgrades
Generalist Programmer on Transformers VR.
Non-exhaustive list of tasks:
- Gameplay Mechanics Implementation.
- Player UI Implementation.
- Bug Tracking and Fixing.
- Spectator Mode Implementation and Improvements.
Platform Programmer
Android Version Upgrade
Generalist Programmer
- Bug Fixing
- Menu Optimization
Systems Programmer
Online Platform Integration
Other Projects
I was part of the Gears Of Eden project in the start of the project. My work can be found under the name of Volvary. See my work on their website.
Language : C# under Unity.
As a Software Developer / Team Leader, I worked on various aspects of the development such as:
- Architecture new mechanics into the codebase.
- Implement new and upgrade old gameplay mechanics.
- Integration of new hardware into the software ( Haptics System, Haptic Handles, Pedals, etc.)
- Automatic Handle Detection.
- New Surgical Tool Behavior Definition and Implementation.
- Interface Implementation.
- Sound Integration.